Sure, there’s a story of two boys displayed in the background but their story never reached the same emotional impact as the one of the first game. The story of the old woman who lost her memory touched me on a personal level and this sequel just couldn’t deliver the same. What I liked the most about the first game, disappeared in this sequel. Compared to the main game, the level of difficulty increases a lot so the main game really doesn’t prepare you at all for those challenges but it’s nice to have them included in an overall easy game.Īlthough the game plays great and it offers a vast improvement over the first game, there’s one element I missed the most: the story. Be warned, however, playing these rooms on your own is near to impossible, it’s really advised to invite another human player to clear this together. It’s nothing that special but I’m sure a lot of gamers will be happy with the extra challenge. If you manage to do so, you’ll earn special items to customize your characters. In these special rooms, it’s your objective to clear the room before the time runs out. Looking for a true challenge? Well, the challenge rooms got you covered! Working together is easier and so is reaching the end of the level. Compared to the first game, Unravel Two is a lot easier to clear but that’s perhaps because it’s focussed on the co-op now. The puzzles are a fun aspect and it’s great to see that the developers managed to implement great controls. You can, for example, lift each other out of cliffs or use each other to jump higher to reach new grounds. Most puzzles revolve around using your shared thread to overcome obstacles. During the higher paced segments, you can easily carry the other Yarny on your back so you don’t need to worry about taking an extra hit. It’s a bit more difficult since you have to switch between characters manually to pull off the puzzles but it works. Of course, you’ll end up in situations where your friends can’t help you, no need to worry there, you can play this game on your own too. If you make a mistake, it’s because of your own skills and no longer because of bad controls. The controls aren’t as clunky as they were and both characters respond to your input correctly. The game really plays a lot better than the first one and it seems like the developer did listen to the complaints of the fans. If you manage to work together correctly to reach your goal, you’ll both feel extremely satisfied. I really recommend playing it together with a friend since it really enhances the overall experience. The game uses a drop-in, drop-out system where a second player can join you at any point. If you’re playing in co-op, it’s easy to control both characters separately and reach your goals. Things weren’t looking good for Yarny but it seems like Unravel Two doesn’t focus on a harsh story, instead it focusses on the connection of the two virtual characters and thus also the relationship of both human gamers playing this in co-op.īeing stuck with the other player or CPU also means you have to work together in order to reach your goal. Since both lost their ball of yarn, they connect with each other, forming a new alliance and eventually even a friendship. Moments later, he lands on an unknown environment where he meets another Yarny, a blue one. Yarny is stuck in a huge storm at sea and his precious yarn snaps. In Unravel Two, things get off on the wrong foot. It’s true, the first Unravel struggled with fluent controls but the story made up for this. It resulted in a touching story where you could forgive the gameplay problems. In the first one, you were the only Yarny on the screen, trying to reconnect the memories of an elderly woman. The biggest difference between this sequel and the first Unravel game is the fact that you’re no longer alone. Is this game as charming as the first one? Did they improve the gameplay? Let’s find out in our review! Now, a couple of days after the show, it’s time to make a judgment. Not only did they reveal the sequel without teasing it, it also released the same night. Unravel Two was one of the big surprises during EA’s media briefing on E3 this year.